Camping - Brings out the worst in gamers
Every game or sport has key facets that need to be controlled or managed in order to win. In football it's not uncommon to hear a commentator say that whoever controls the line of scrimmage will win the game. Does this mean that the team that does this is showing poor sportsmanship by camping the line of scrimmage? What about in soccer--is having a goalie poor sportsmanship? Why is he camping the place the other team needs to get to in order to score?
A group of my friends and I have taken it upon ourselves to learn how to camp different maps in the game Call of Duty 4 to near perfection. The same group of players plays together often enough that we all learn each others strengths and weaknesses. We know the maps enough to know what areas need to be controlled. We don't try and exploit the spawn algorithm and kill our opponents where the spawn. What we try and do is pick one half of the map and just control it.
In the above image, I've shown a typical layout on one map, Vacant. Our strategy isn't to rush and spawn camp the other team, but it's very simple though. We stay outside of the building while trying to keep our opponents inside. By doing that, we can control where we encounter them--the exits. By doing this we only have to cover a few key points of the map, as shown above. Sure, sometimes the other team will kill a few of us, by most often we kill a lot more of them.
What I really don't get is the distaste many gamers have for this strategy. Maybe it's because they get beaten by it so easily. Instead of whining and complaining that another team beat them by a superior strategy, maybe gamers need to instead focus on ways to counter it. We've played against other teams with similar strategy and still prevailed. I think too many gamers out there know how to play first person shooter (FPS) games one way and one way only. To be a good gamer you need to learn to adapt your strategy to fit your opponents' strategy.
The fundamental tenet of a good camping strategy relies on the premise that you will be more patient than your opponent. In the above example, if our opponent knew we would stay outside the building the whole match, they could just stay inside and force a tie game. In my many hours of using this strategy, I have yet to find an opponent who will do that though. They can't resist the urge to rush out, guns blazing. This usually results in a quick death them respawning back inside the building, ready to do it all over again.
Labels: Call of Duty 4, Camping, Gaming, Strategy, Xbox 360, Xbox Live







